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TP1

void affiche(int tableau[], int taille){
    int i;
    for (i=0; i< taille; i++){
        printf(tableau[i], "\n");



    }



}
void affiche(int tableau[], int taille){
	printf("[");
	for (int i = 0; i < (taille-1); i++){
		printf("%d;", tableau[i]);
	}
	printf("%d] \n", tableau[taille-1]);
}
// renvoie le crible d'ératosthène, où l'indice 0 correspond à 2,
// et l'indice n-2 correspond à n
bool* eratosthene(int n) {
    // l'indice 0 correspond à 2
    bool* crible = malloc(sizeof(bool) * (n - 1));
    for(int i = 0; i < n - 1; i++) crible[i] = true; 

    for(int i = 0; i < n - 1; i++){
	if(!crible[i]) continue;
        int x = i + 2;
	bool crible_modifie = false;
	for(int k = 2; k * x <= n; k++){
            crible_modifie |= crible[k * x - 2];
	    crible[k * x - 2] = false;
	}
    }

    return crible; 
}
void eratosthene(int n) {
    bool* tab = malloc((n+1) * sizeof(bool));
    for (int i = 0; i <= n;i++) {
        tab[i] = false;
    }
    tab[0] = true;
    tab[1] = true;
    int cp = 0;
    for (int i = 1; i <= n; i++) {
        if (!tab[i]) {
            cp++;
            for (int j = 2*i; j <= n; j+=i) {
                tab[j] = true;
            }
        }
    }
    printf("%lld\n", cp);
    free(tab);
}
#include <stdio.h>
#include <stdlib.h>
#include <time.h>

#define int long long


signed main() {
    int n = 10;
    int m = 10;
    srand(time(NULL));

    char**tab = malloc(n*sizeof(char*));
    for (int i = 0; i < n; i++) {
        tab[i] = malloc(m*sizeof(char));
        for (int j = 0; j < m; j++) {
            tab[i][j] = (rand()%2==0?' ':'X');
            if (i == 0 || j == 0 || i == n-1 || j == m-1) {
                tab[i][j] = 'X';
            } else if (i%2 == 0 && j%2 == 0) {
                tab[i][j] = 'X';
            } else if (i%2 == 1 && j%2 == 1) {
                tab[i][j] = ' ';
            }
        }
    }

    for (int i = 0; i < n; i++) {
        for (int j = 0; j < m; j++) {
            printf("%c", tab[i][j]);
        }
        printf("\n");
        free(tab[i]);
    }
    free(tab);


    return 0;
}
Maze* empty_maze(int n, int m) {
    Maze* maze = malloc(sizeof(Maze));
    maze->m = m;
    maze->n = n;

    int** walls = malloc(sizeof(int)*n*m);
    for(int i = 0; i < n; i++) {
        walls[i] = malloc(sizeof(int)*n);
        for(int j = 0; j < n; j++) walls[i][j] = 1;
    }
    maze->walls = walls;
    return maze;
}
void eratosthene(int n){
    bool* a=malloc(n*sizeof(bool));
    for(int i=0;i<n;i++){
        a[i]=true;
    }
    for(int i=2;i<n+1;i++){
        for(int j=2*i; j<n+1;j+=i){
            a[j-1]=false;
        }
    }
    for(int i=2;i<n+1;i++){
        if(a[i-1]){
            printf("%d,", i);
        }
    }
}